The original Plants vs Zombies was a truly innovative twist on the “ tower defense” game style, and PvZ2 follows closely in its footsteps. The gameplay of PvZ2 is so close to that of PvZ that it hovers precariously between “that’s a good thing” and “that’s a bad thing.” On the one hand, there’s much to be said about the maxim “If it ain’t broke, don’t fix it.” On the other, there’s also a lot to also be said for the question “Why did it take four years to create a sequel that’s so much like the original?” In 2011, EA purchased PopCap and its properties, and so this long-awaited title is now under the control of the gaming world’s 800 pound gorilla.įor better or worse, there are some obvious differences between PvZ and PvZ2 which are unarguably because of its new masters. It’s a no-brainer that the popular game would see a second chapter, but what we didn’t realize back in 2009 is that it’d come to us from Electronic Arts. A few years have passed, but Plants vs Zombies 2: “It’s About Time” has finally been released. Easy to learn, tons of content, and cute as the dickens, PvZ even showed up in Apple’s iPad TV commercials, no doubt due to the touchscreen-friendly interface and its charming visuals.īut just as nature abhors a vacuum, game publishers abhor a hit without a sequel. When released in 2009, many considered it to be the first truly killer game for iPhone. Everyone loves a success story, and Popcap’s Plants vs Zombies (for iPhone/iPod or iPad) was certainly that.
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